vr AR Prototyper || Technical artist

Emma Zhao

Proud polymath/generalist obsessed with learning how to learn + wearing plenty of new hats.

01.

VR AR Projects

In My Feels (MIT Reality Hack 2023) – Semifinalist

Growing up, we’ve always wanted a safe space that would welcome our emotions, whether they were negative or positive. We came together to create In My Feels to be in our feels, for real. Inspired by the positive effects of BeReal and the short-term effects of group singing versus listening on mood and state self-esteem, it’s an authentic social media platform that encourages empathy and emotional support.

ETHO (MIT Reality Hack 2022) – Semifinalist

Our MIT Hack VR art piece “ETHO” (ἔθω) is an attempt to raise awareness about the disastrous outcomes of war and conflict by inviting you into a meaningful VR Cosmos composed of war-related procedural geometries, animations, ML generated artworks, and spatially arranged audio cues.

Origami Cove / Origami Playground

Took up the offer to join for a second round of XR Bootcamp’s Team Prototyping Phase with a team in need of another dev. Our multiplayer VR hand tracked MVP is dedicated to exploration and play with origami-themed objects you can interact with.

Grab & Drey (VR Ziplining)

LEARN MORE

Other Projects

Tetris with Voice Commands

Voice attack + tetrio

02.

Animation and Art

ClassLoop (2021)

10 day Animation Jam (3 people)

Inherited (2017)

personal short film

Youtaite Chorus (2017)

Motion Graphics

Blog

Keep up to date with what's on my mind

VR Liquid Shader

Time Spent: 3 weeks, and additional 3 weeks on and off for cubemap second iteration Liquid Shader Goals/Scope: References ( Research ) https://www.youtube.com/watch?v=p9NeBW4pgGk https://www.youtube.com/watch?v=9XWxsJKpYYI https://www.patreon.com/posts/quick-game-art-18245226 https://www.youtube.com/watch?v=dFv8lM-kS4E https://twitter.com/Un1cornHuntrSam/status/1475856497401679872 Vocabulary: Normals https://www.youtube.com/watch?v=g57mNKE8IYc https://www.youtube.com/watch?v=hkTjreiookM “Normals are the direction Read more…

Tech Art Diaries 02

In this post, I’ll be continuing with my Niagara deep dive and going through the content examples in UE5! Also! I got promoted from Associate Tech Artist to just Tech Artist! ✨ I found another Read more…