Time Travel Game
1 Week of Solo Development
- Used Magica Voxel to create 3D models
- Interactive controller mechanic: cover one eye to make UI elements come to vision, cover both to exit the past
- Responsive lighting: when one eye is closed, scene becomes washed out
- Interactive controller mechanic: cover both eyes to exit to main scene
- Interactable scenes and UI
- Swappable objects and triggers activated from manipulating scenes
- UI takes you to other scenes
- Original story and narrative
- Kept game management tidy: scenes linked together in narrative
- Responsive float: number changes based on triggers activated in scenes
- Smooth locomotion