4 weeks of development with Ivan Moser and Michael Turenne.

A multiplayer VR environment with Interactive Objects for hand tracking dedicated to exploration and play. Origami themed objects and interactions.

My focus was on the object interactions and procedural animation for the 3 origami objects ( Frog, boat, and butterfly ). I also created the environment.

Ivan was in charge of multiplayer setup, integration, and object spawning.

Michael took care of the origami menu mechanics and visuals.


Special thanks to XR Bootcamp mentors!

Tech Stack: Unity, Photon Fusion, OVR Oculus Integration, Meta Avatar SDK, Oculus Quest 2 with Hand Tracking

🔼Frog jump interaction
🔼 Multiplayer in action with Michael!
🔼 menu and multiplayer integration progress
🔼Calculating whether the hand is still & highest point for butterfly to land on